that's cool. I would love to play the game
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that's cool. I would love to play the game
quite fitting. I think the animation is really good. And I see it as a little dig at the greed that comes with pushing your luck too far. (Although you always lose and get ripped off if there's a demon behind it)
the art of stillness is cute.
I'm not sure if I understood it correctly, but I would interpret the basic message of the video as follows:
It's about the fact that you should first love/value yourself before you enter into a relationship. If you don't know yourself, how are you supposed to get to know someone else and deal with others when you can't even get along with yourself. In a situation like that, you're very susceptible to toxic relationships and that's certainly not productive.
It doesn't mean that you should break up immediately over little things, but you should know that you're worth something and should stand up for yourself. But finding the middle ground isn't particularly easy, as is often the case with other things. However, I'm sure that neither one nor the other extreme is right.
Does that make sense? Is that what you're trying to say with the animation?
el arte de la quietud es lindo.
No estoy seguro de haberlo entendido correctamente, pero interpretaría el mensaje básico del vídeo de la siguiente manera:
Se trata del hecho de que primero debes amarte/valorarte a ti mismo antes de entablar una relación. Si no te conoces a ti mismo, ¿cómo se supone que vas a conocer a otra persona y tratar con los demás cuando ni siquiera puedes llevarte bien contigo mismo? En una situación como esa, eres muy susceptible a tener relaciones tóxicas y eso ciertamente no es productivo.
No significa que debas romper inmediatamente por pequeñas cosas, pero debes saber que vales algo y debes defenderte. Pero encontrar un punto medio no es especialmente fácil, como suele ocurrir con otras cosas. Sin embargo, estoy seguro de que ni uno ni el otro extremo tienen razón.
¿Tiene sentido? ¿Es eso lo que intentas decir con la animación?
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fuck ya Gimmiko. the first version was really great, but the demo here promises a lot more fun. well done
I think it's really cute from the game mechanics, whereby the maid looks a bit scary when she strokes the sheep (reminds a bit of a Yanderer)
In the prequel, "Maple's Murder Service", Maple must carry out hits, clean up the evidence (with the aid of her trusty broom), and finally, escape justice by fleeing to a remote island.
I think it's really good, it's fun and it's not too easy. can you play another character? is this still planned or is the game finished?
For the fact that it was only programmed in 48 hours, that's pretty impressive.
yeah we'll be updating it with more stuff : ]
sounds a bit like the theme of a mystical place.
do you take musical requests? and if so, how would that work?
You just request a song or something, such as ideas, prompts and such. If I'm up to the task, I'll make the song!
ok cool It's not really my thing, but I still think you've got talent
According to the description under the picture, I'm thinking of... Attack of the Mermaids (Titianen, mutant version)
here in the middle of musical background with a light sailor touch. Empolen song: Attack on Titan - "Guren no Yumiya"
https://www.youtube.com/watch?v=Czam1dKjoCc
All joking aside, I find your creation really interesting and inspiring.
looks good. I could imagine that the pictures with the right motif are really nice for illustrations in fairy tale books or stylish heroic sagas
I find the design quite funny and well done. Seems like a friendly character.
Well he looks friendly, but looks can be deceiving as he can be quite extreme with his way to play we can say.
i am an artist who wants to improve his art.
I like to draw monster girls and also spell pages.
I like to change characters from well-known anime series and manga. and turn them into monsters.
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Artist
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in a tomb
Joined on 10/21/21